Oculus CEO, Palmer Luckey, has now not minced his phrases while requested in an interview whether or not the Rift VR headset will ever support the Mac. If you had any hopes of it being quickly, chances are you'll need to in a position yourselves for a few sadness.
It's all summed up on this one snippet:
"That is as much as Apple. If they ever unlock a just right pc, we will be able to do it."
What he is relating to there in a much less diplomatic feel is the discrete photos required to run the Rift. The easy fact is that Apple simply does not pass for top-finish images if you want to meet the necessities for the headset. For context, on a Windows PC, you wish to have no less than an NVIDIA GTX 970, a $300 portraits card.
As Luckey went on to mention:
"It simply boils down to the incontrovertible fact that Apple does not prioritize top-finish GPUs. You should purchase a $6,000 Mac Pro with the most sensible of the line AMD FirePro D700, and it nonetheless does not fit our beneficial specifications. So in the event that they prioritize upper-finish GPUs like they used to for a at the same time as again in the day, we might like to support Mac. But presently, there is simply now not a unmarried device in the market that helps it."
The Mac Pro cannot be accused of now not packing numerous horsepower, as it does, however similarly FirePro photographs are focused extra against the inventive marketplace, identical to the Mac Pro. The Mac Pro particularly some distance exceeds different hardware necessities, however obviously as the Rift is pictures heavy, that is the place t he shortfall is. Luckey is in all probability being slightly over the most sensible, however similarly he is the guy at the back of the Rift, so there is not any doubts quite a few fact to what he says. Even if he does not say it in particular smartly.
So, what say you, Mac house owners of the global? Are you even afflicted approximately the Oculus Rift or is it one thing you would like you want to have? Sound off in the feedback beneath!